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Inclusive Design through Play

Date

Sept - Nov 2022

Elective Course

0HM110 User experience design (design track A)

Collaborated with

Levi Baruch, Sikai Feng, Robin Foppen, Tessa Janssen

Coached by

Ir. Tudor Cristea

Nominated for

Warm Technology Challenge

User Experience for Inclusive Design

This project explored how warm technology can foster social interaction for people with dementia through intuitive and accessible game-based solutions. Inspired by the Dutch shuffleboard game sjoelen, the final concept blended familiar play with modern features to support independence and reduce stigma.

My Role
I led the prototyping phase and created graphics for the interactive concept. I also conducted thematic analysis of interview and observation data, using Miro to structure and document insights. As the only Industrial Design student in a team of HTI peers, I bridged the gap between abstract ideas and tangible outcomes, showing how cross-disciplinary collaboration can lead to inclusive, human-centered innovation.

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